Working on a Dino-bot (or two!)

It’s been way too long since my last post. Over a month, in fact. That’s a bit shameful. Anyway, I tried to keep up with the E Tenebrae Lux V competition over at the Bolter & Chainsword, but I just couldn’t do it. Too much real life came tumbling down on my head. That said, I did get work done on one of my models, so that’s a lot better than previous building and painting challenges I’ve been involved in over there. So without further ado, here’s what I’ve been working on (off and on):

The first dino-bot I built.
The first dino-bot I built.

I’ve been working on two Forgefiends/Maulerfiends. The “/” is because I’ve magnetized the heck out of these things, allowing me to convert the fiends to any configuration I want. The magnets hold pretty well, though there are a couple places I used smaller magnets when I should have gone Continue reading “Working on a Dino-bot (or two!)”

Working on new model: Skull Cannon of Khorne

First off, Happy Independence Day for those folks in the former 13 colonies!

It’s been far too long since I last posted. Even without the posting, I’ve been working on some more models. I’m once again entered into a modeling/painting challenge over at the Bolter and Chainsword. This time, I’m in the E Tenebrae Lux V competition. We’ll see if I can actually finish anything.

Assembled Skull Cannon.
Assembled Skull Cannon.

So first up is this Skull Cannon of Khorne. I’ve been wanting to add one of these to my Khorne Daemonkin army as a reserve unit I’ll summon off Blood Tithe points. One thing about this model is that the standard way of putting it together makes it hard to store. I modified mine to make it easier to put in foam.

Continue reading “Working on new model: Skull Cannon of Khorne”