First game with Traitor Legions supplement: Death Guard

So this game happened a while back, in fact it was the weekend the Traitor Legions supplement came out. I, like many of my Chaos Space Marine-playing brethren, was chomping at the bit to get this supplement. The promise of new rules and formations to give us a proximate rendering on the table top of the original nine was something a lot of us had been awaiting. For me, especially exciting was the ability to run a Death Guard force. With the new book in hand (and a little bit of pre-release intel), I now needed to try it out.

My first victim… err… opponent was a young gentleman at the local Games Workshop store. He was interested in running his 30K Alpha Legion army, to which I agreed. I’d never seen a 30K army in action, so I figured, why not? I even took some not-so-great pictures, which are below the fold. Continue reading “First game with Traitor Legions supplement: Death Guard”

Played my first game of Kill Team; Crimson Fists make their debut

Well, you had to know I’d eventually remember I have a wargaming blog, right? The holidays were busy, of course, with shopping for gifts for immediate and extended family and trips to see out-of-state family. But I also managed time to do some hobby-related work, as well as get in a couple of games. I’ll try to get to all of it in the coming days. To start things off, I played my first game of Kill Team at a local shop. I call it ‘The Battle of Christmas Town.’

Kill Team, opening turn
“I told you to get behind the tree!”

My opponent played a Harlequin troupe, though she had to use some Dark Angel proxies as she hadn’t brought her Eldar models. That was all fine and good with me. I’d not had a chance to play Kill Team yet, or really even look at the rules for it, so I was mainly interested in just getting my feet wet. I’m all for the heuristic gaming approach!

Continue reading “Played my first game of Kill Team; Crimson Fists make their debut”