Against the heirs of Sanguinius

Well, I was able to get in a game yesterday at the local Games Workshop store. It was a pick-up game at 1,500 points, with my Khorne Daemonkin against Blood Angels. This was the first time I’d faced Blood Angels since they got the new codex. It was a fun game.

"Maybe he won't find me here...."
“Maybe he won’t find me here….”

I was able to run a Bloodhost Detatchment, with a Gorepack, Soul Grinder (War Engine), and a Slaughtercult, with an attached basic Bloodthirster. The Slaughtercult was made up of a Lord on a Juggernaut, a squad of Berzerkers, a squad of Bloodletters, a squad of Chaos Space Marines with a Rhino, and a squad of Possessed. My opponent ran a couple of assault squads with jump packs, a Death Company squad with jump packs with an attached chaplain, a Sanguinary Guard squad, in which a Sanguinary Priest was attached, a couple full tactical squads in drop pods, and a Furioso Dreadnought in a drop pod.

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Slow but steady progress

Well, it was an avalanche of real life that kept my painting to a minimum this week. That happens more than I’d like. Still, I was able to get some work done on my Khorne biker squad. Highlighting always seems to take the longest for me, just because I end up making more mistakes in that phase than any other phase of painting. That always means corrections, which are time consuming and really don’t advance the ball, so to speak. Anyway, here’s where we are:

Khorne bikers in progress
Khorne bikers are moving toward completion.

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